Toy car · celworld

Toy car

toy_car v1Agent-madec3
Open in Playground

v1 cost

$0.776est.

Agent-made: its share of a Claude Code session, priced as API-equivalent Opus 5.5.

Output share
2.3k
Time share
95s
The agent session
All 1 version$0.776

Budget

c3 · 21 lines
Shapes10 / 45
Triangles3,570 / 4,500
Draw calls2 / 3
States
None: it rests
Used in
No scene yet
Made
1asset toy_car "Toy car" complexity=3
2// a chunky red toy car two squares long, nose at +x, built for the top view: a rounded red body,
3// a bubbly cab with dark windows and a white roof, four big black wheels poking out at the corners,
4// and a domed hood whose round headlight eyes and grin look up at the player. Under 18 cm tall
5let carC = cherry
6let roofC = white
7let tyreC = tyre
8let trimC = silver
9
10// the body, its domed hood and bumpers
11box body at=(0, .032, 0) size=(.5, .072, .17) round=.034 bev=3 color=carC
12ball hood on=body at=(.105, .06, 0) yaw=90 half r=(.084, .052, .118) color=carC segs=24 rings=10
13face look on=hood eyes=round mouth=grin spacing=72 eyeY=38 mouthY=6 mouthW=.46 size=.3 iris=sky detail=.6
14box bumper on=body at=(.246, .002, 0) size=(.034, .036, .15) round=.015 color=trimC
15box rear on=body at=(-.246, .002, 0) size=(.034, .036, .15) round=.015 color=trimC
16
17// the cab: dark windows under a white roof
18box cab on=body at=(-.085, .062, 0) size=(.17, .078, .146) round=.042 bev=3 bands=[.5:roofC] color=glassDark
19
20// big wheels at the corners, axles along z
21wheel wheel x2 on=body row=(0, 0, .19) at=(.15, .02, 0) mirror yaw=90 r=.052 w=.046 tyre=tyreC hub=roofC detail=.6
22