asset tall_grass "Tall grass" complexity=2
// a clump of the wild tall grass where critters hide: a low dark mound sprouting a crown of broad
// pointed blades in two greens, leaning out like a shaggy tuft. The blades ripple in the wind.
let S = .9..1.1
let darkC = leafD:2|pineA|hedge
let liteC = leafB:2|leafA|moss
puff mound at=(0, .15, 0) r=(.42, .16, .42)*S color=darkC segs=12 rings=6 joint
cone blade x9 on=mound ring=4 at=(.26*S, 0, 0) rot=(0, 0, -22..-14) h=(.58..0.72)*S r=.1*S depth=.32 color=darkC segs=5 joint
cone inner x6 on=mound ring=4 ring0=10 at=(.12*S, .02, 0) rot=(0, 0, -10..-4) h=(.68..0.82)*S r=.1*S depth=.32 color=liteC segs=5 joint
cone tip x3 on=mound ring ring0=60 at=(.04, .08, 0) rot=(0, 0, -6) h=.86*S r=.08*S depth=.32 color=liteC*1.06 segs=5
anim blade rz sin amp=6 hz=.7 stagger=.11
anim inner rz sin amp=5 hz=.7 stagger=.15 phase=.25
anim mound rz sin amp=1.5 hz=.35