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asset dragon_skull "Dragon skull" complexity=9 float// the head of the ancient dragon the crypt was dug into: a colossal ivory skull half-buried in rubble// with its jaws agape, swept-back horns, a frill of spines, heavy brows over two deep sockets where a// red ember still glows. The goblins moved in: their banners hang from its cheeks and their candles// drip on its snout and chin. The lower jaw is a long U, so a throne fits between its tips in front// of the upper fangs. Everything sits 0.5 m low (the scene places it with lift=0.5, clear of the// floor checks, so the throne can stand inside the jaw).let D = -.5let boneC = cream:3|birch:2|sandstonelet oldC = boneC*.8let toothC = white:2|creamlet rubbleC = rockCool:2|rockGrey|greystonelet bannerC = tomato:3|cherry|grapelet trimC = marigold:3|sunflowerlet mossC = moss:2|leafD|hedge// rubble it lies inpuff rubble at=(0, D+.2, -3.4) r=(4.6, 1.8, 3.2) color=rubbleC under=rubbleC*.8 segs=32 rings=16puff rock x2 on=rubble at=(0, .3, 1.6) row=(7.6, 0, 0) r=(.95, .7, .85) color=rubbleC*1.08 segs=18 rings=10puff rockB x2 on=rubble at=(0, .5, -1.4) row=(6.6, 0, 0) r=(1.15, .85, 1.05) color=rubbleC*.92 segs=18 rings=10puff pebble x4 on=rubble at=(0, -.1, 2.9) row=(2.6, 0, 0) r=(.5, .35, .45) color=rubbleC*1.15 segs=12 rings=7ball bone x2 on=rubble at=(0, .9, 2.2) row=(5.2, 0, 0) rot=(0, 30, 80) r=(.16, .7, .16) color=oldC segs=8 rings=6// the cranium, brows and the glowing socketsball cranium at=(0, D+4.5, -2.5) r=(3.3, 2.9, 3.1) color=boneC segs=44 rings=26ball brow at=(1.75, D+6.35, -.25) mirror rot=(0, 0, -12) r=(1.45, .62, 1.1) color=boneC segs=22 rings=12ball socket at=(1.9, D+5.45, -.2) mirror r=(1.0, .85, .62) color=inkDark ink=none segs=22 rings=12ball ember at=(1.9, D+5.4, .26) mirror r=(.38, .44, .22) color=tomato ink=glow segs=16 rings=10 jointball pupil on=ember at=(0, 0, .15) r=(.1, .26, .1) color=sunflower ink=none segs=8 rings=6ball temple at=(2.85, D+3.6, -1.3) mirror r=(.95, 1.15, 1.5) color=oldC segs=18 rings=10cone spur on=temple at=(.6, .2, -.6) rot=(0, 0, -70) h=1.1 r=.32 r2=.04 bend=-25 color=boneC segs=10// the upper jaw: a long chunky snout with a ridge, nostril slits and a nose hornbox snout at=(0, D+3.4, 1.5) size=(3.4, 1.8, 5.8) round=.75 bev=2 bands=[.22:oldC .3:boneC] color=boneCbox ridge on=snout at=(0, 1.62, -.4) size=(1.2, .5, 4.6) round=.24 color=boneCball tip on=snout at=(0, .95, 2.75) r=(1.6, .72, .85) color=boneC segs=24 rings=12ball nostril on=tip at=(.52, .6, .32) mirror rot=(30, 25, 0) r=(.24, .08, .16) color=inkDark ink=none segs=10 rings=5cone horn on=tip at=(0, .62, -.3) rot=(-28, 0, 0) h=1.4 r=.42 r2=.05 bend=-22 color=boneC segs=12rod cheek at=(2.85, D+3.7, -2.0) mirror to=(-1.2, .1, 3.7) r=(.44, .32) sides=10 color=boneC// upper teeth hanging from the snout edges, fangs at the frontcone tooth x6 at=(1.42, D+3.5, 1.2) mirror row=(0, 0, .78) rot=(180, 0, 0) h=.82 r=.2 color=toothC segs=12cone fang at=(1.05, D+3.55, 3.95) mirror rot=(170, 0, 0) h=1.4 r=.3 color=toothC segs=10// the lower jaw: a long U of bone lying on the floor, rising at the back to the hingetube jaw mirror pts=[2.7, D+3.1, -3.4 2.65, D+1.2, -1.6 2.5, D+.75, 1.2 2.3, D+.75, 4.0 1.55, D+.75, 6.1 .1, D+.75, 6.75] r=(.72, .6) smooth sides=20 color=boneCcone ltooth x5 at=(2.42, D+1.2, 1.9) mirror row=(0, 0, .8) h=.72 r=.19 color=toothC segs=12cone lfang at=(1.4, D+1.15, 6.0) mirror rot=(-8, 0, -6) h=1.15 r=.27 color=toothC segs=10// horns sweeping back and a frill of spines down the crowncone hornB at=(2.4, D+6.6, -3.2) mirror rot=(-62, 0, -30) h=4.8 r=.82 r2=.08 bend=28 bands=[.3:boneC .32:oldC .55:boneC .57:oldC .78:boneC .8:oldC] color=boneC segs=18cone hornS at=(2.9, D+5.4, -4.2) mirror rot=(-80, 0, -50) h=2.2 r=.45 r2=.05 bend=20 color=boneC segs=12cone frill x4 at=(0, D+6.75, -3.2) row=(0, -.25, -.75) rot=(-28, 0, 0) h=1.2 r=.42 depth=.45 color=boneC segs=10cyl neck at=(0, D+2.4, -5.2) rot=(80, 0, 0) h=1.6 r=1.05 round=.3 color=oldC segs=18// iron lanterns on chains from the hornsrod chain at=(3.6, D+6.9, -4.6) mirror to=(0, -2.6, 0) r=.05 sides=5 color=ironcyl lantern on=chain at=end+(0, -.5, 0) h=.5 r=.2 color=iron stripes=[iron inkDark] panels=6 segs=6ball lamp on=lantern at=(0, .25, 0) r=(.15, .2, .15) color=glow ink=glow segs=8 rings=6cone lid on=lantern at=(0, .5, 0) h=.22 r=.26 color=iron segs=6// moss on the crownpuff moss x3 at=(-1.4, D+7.1, -2.4) row=(1.3, .05, -.35) r=(.7, .26, .6) color=mossC segs=10 rings=6// the goblins' banners hanging off the cheeks, a crown on eachrod pole at=(1.95, D+4.0, 1.05) mirror to=(2.0, 0, 0) r=.07 sides=6 color=walnutslab banner at=(3.22, D+1.4, 1.02) mirror pts=[-.6,0 0,.4 .6,0 .6,2.6 -.6,2.6] t=.06 round=.02 color=bannerC edge=trimC jointslab crown on=banner at=(0, 1.65, .045) pts=[-.36,0 .36,0 .4,.42 .2,.24 0,.46 -.2,.24 -.4,.42] t=.03 color=trimC// goblin candles dripping on the snout and the chincyl candle x3 at=(-1.2, D+5.1, 2.6) row=(.32, 0, .25) h=.42 r=.11 color=cream segs=10cyl candleB x3 at=(0, D+1.25, 6.75) row=(.42, 0, 0) h=.36 r=.1 color=cream segs=10ball flame on=candle at=(0, .5, 0) r=(.07, .13, .07) color=glow ink=glow segs=6 rings=4 jointball flameB on=candleB at=(0, .44, 0) r=(.07, .13, .07) color=glow ink=glow segs=6 rings=4 joint// the embers pulse, the banners stir, the flames danceanim ember s sin amp=.16 hz=.45anim banner rz sin amp=2 hz=.3 twin=.4anim flame s sin amp=.3 hz=3 stagger=.3anim flameB s sin amp=.3 hz=2.7 stagger=.25
Clean: no issues on this seed.
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