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asset bone_sconce "Bone-hand torch" complexity=3// the crypt's wall torch: a skeleton arm reaches out of a cracked stone patch in the wall through a// rusty iron cuff and holds up a pitch torch in its bony fist. The flame flickers;// one seed in four burns a ghostly green. Its back is flat at z = 0 so it hangs on a wall with lift.let boneC = cream:3|birch:2|sandstonelet stoneC = greystone:2|granite|rockCoollet ghost = chance(.25)let fireA = sel(ghost, tangerine, lime)let fireB = sel(ghost, sunflower, mint)// the stone patch and the iron cuff it reaches throughbox plate at=(0, 0, 0) size=(.46, .62, .09) round=.035 bev=2 bands=[.5:stoneC*.9] color=stoneCbox crack on=plate at=(.08, .3, .07) rot=(0, 0, 35) size=(.025, .2, .03) round=.008 color=inkDarkbox chunk x2 on=plate at=(0, .02, .02) row=(.44, 0, 0) size=(.12, .16, .12) round=.03 color=stoneC*1.1torus cuff on=plate at=(0, .2, .13) rot=(90, 0, 0) R=.085 r=.04 color=iron segs=20 sides=8ball rivet x3 on=cuff ring ring0=30 at=(.09, 0, .03) r=.018 color=iron*1.4 segs=6 rings=4// the forearm: two bones out of the wall, a knobbly wristrod ulna on=plate at=(.03, .2, .05) to=(0, .1, .36) r=(.038, .032) sides=8 color=boneCrod radius on=plate at=(-.035, .19, .05) to=(.01, .12, .36) r=(.034, .03) sides=8 color=boneCball wrist on=plate at=(0, .33, .44) r=(.07, .06, .07) color=boneC segs=14 rings=9// the fist round the torchball palm on=wrist at=(0, .04, .06) r=(.075, .07, .06) color=boneC segs=14 rings=9rod finger x4 on=palm at=(.06, .065, .035) row=(-.041, 0, 0) to=(0, -.03, .07) r=.018 sides=6 color=boneCball knuckle x4 on=palm at=(.06, .04, .1) row=(-.041, .004, 0) r=.022 color=boneC segs=6 rings=4rod thumb on=palm at=(.07, .02, 0) to=(-.01, .05, .07) r=.022 sides=6 color=boneC// the torch, its pitch-wrapped head and the flamecyl torch on=palm at=(0, -.2, .05) rot=(14, 0, 0) h=.52 r=.032 r2=.042 color=walnut segs=8cyl wrap on=torch at=(0, .4, 0) h=.15 r=.062 color=burlap bands=[.33:soil .4:burlap .7:soil .77:burlap] segs=10ball flame on=wrap at=(0, .2, 0) r=(.08, .115, .08) color=fireA ink=glow segs=16 rings=12 jointball core on=flame at=(0, -.02, .03) r=(.05, .07, .05) color=fireB ink=glow segs=12 rings=8cone tongue on=flame at=(0, .07, 0) h=.12 r=.05 color=fireA ink=glow segs=8anim flame s sin amp=.2 hz=3.2anim flame rz sin amp=6 hz=1.7
Clean: no issues on this seed.
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