Town fountain
assetThe asset line names the model fountain, titled Town fountain. complexity=6 holds it to 140 shapes, 10,000 triangles and 5 draw calls; going past any of them is an error.
- tier
- c6
- shapes cap
- 140
- triangles cap
- 10,000
- seed
- 1
.cel · 18 lines · 12 shapes · seed 1
Town fountain is 9 shape lines that grow into 12 shapes, with 4 genes the seed draws.
a plaza fountain: a round basin with a fat rim, a column carrying an upper bowl, a brass nozzle shooting a jet that falls back into the bowl, four spouts arcing water into the basin; the burst state throws a tall jet for a festival or a coin toss
The asset line names the model fountain, titled Town fountain. complexity=6 holds it to 140 shapes, 10,000 triangles and 5 draw calls; going past any of them is an error.
A gene, R: a value drawn between 1.05 and 1.3 for every seed. This seed picked 1.109. Every line that reads R follows it.
A gene, stone: a weighted pick from sandstone (3 in 6.5), warmstone (2 in 6.5), greystone or terracotta (0.5 in 6.5). This seed picked sandstone.
A gene, metal: a weighted pick from brass (3 in 4) or copper. This seed picked copper.
A gene, H: a value drawn between 0.7 and 0.85 for every seed. This seed picked 0.823. Every line that reads H follows it.
A cyl, a cylinder (or tapered drum) with rounded edges, base at the origin. It stands at the model's origin.
basin: a low floor, the water and the fat rim round it
A cyl, a cylinder (or tapered drum) with rounded edges, base at the origin. It sits at the top of plinth.
A torus, a ring lying flat (round Y), centred: rims, hoops, belts, lifebuoys (rot to stand it up). It sits at the top of plinth, nudged by an offset.
A lathe, a profile spun round Y: pots, bodies, columns, domes, bells (base at the origin). It sits at the top of plinth.
the column and the upper bowl
A lathe, a profile spun round Y: pots, bodies, columns, domes, bells (base at the origin). It sits at the end of column.
A cyl, a cylinder (or tapered drum) with rounded edges, base at the origin. It sits at the top of bowl.
A torus, a ring lying flat (round Y), centred: rims, hoops, belts, lifebuoys (rot to stand it up). It sits at the top of bowl, nudged by an offset.
A lathe, a profile spun round Y: pots, bodies, columns, domes, bells (base at the origin). It sits at the top of bowl.
A cyl, a cylinder (or tapered drum) with rounded edges, base at the origin. It rides bowl, at (.4, .1, 0) in its frame. 4 copies spread evenly round bowl's Y axis.
four spouts on the bowl, pointing out and a little up
A jet emitter: a fountain jet: a steady arc of water blobs (aim dir, set speed for the height). It rides nozzle at its [object Object]. The particles are cel shapes, not sprites, moved by the seed and the clock.
water
A splash emitter: droplets bursting up and out where water lands. It rides pool at its [object Object]. The particles are cel shapes, not sprites, moved by the seed and the clock.
A jet emitter: a fountain jet: a steady arc of water blobs (aim dir, set speed for the height). It rides spout at its [object Object], one per copy (4). The particles are cel shapes, not sprites, moved by the seed and the clock.
A jet emitter: a fountain jet: a steady arc of water blobs (aim dir, set speed for the height). It rides nozzle at its [object Object], only while the model is in the burst state. The particles are cel shapes, not sprites, moved by the seed and the clock.